Diego - Resuelvector Posted September 11, 2017 Share Posted September 11, 2017 Hi everyone, I have an issue, whenever I insert a window with a sill, wood or whatever, I cannot flip the window in the wall so the sill faces outside of the room. The Flip button in the OIP does nothing when the window has a sill. I'm on Vectorworks 2017 SP4... Quote Link to comment
michaelk Posted September 12, 2017 Share Posted September 12, 2017 Windows consider the left side of the wall to be the outside. Reverse the direction of the wall and the sill will flip around. Quote Link to comment
Diego - Resuelvector Posted September 13, 2017 Author Share Posted September 13, 2017 HI michaelk, I was thinking the same thing, but when I reverse wall the components of the wall are reversed, the blockwork is facing inwards... Quote Link to comment
michaelk Posted September 14, 2017 Share Posted September 14, 2017 Can you post a file with just the wall and the window? Quote Link to comment
line-weight Posted September 17, 2017 Share Posted September 17, 2017 On 9/13/2017 at 7:04 PM, Resuelvectorworks said: HI michaelk, I was thinking the same thing, but when I reverse wall the components of the wall are reversed, the blockwork is facing inwards... Have you checked that you have your wall components ordered the right way around? Quote Link to comment
Diego - Resuelvector Posted September 18, 2017 Author Share Posted September 18, 2017 Hi, thank you michaelk, I've checked the wall components and they seem to be ok, nevertheless, here is a file with one of the walls and the rogue window. Wall test.vwx Quote Link to comment
michaelk Posted September 18, 2017 Share Posted September 18, 2017 There are a couple things going on :-) You have the wall set to render by object (rather than by component). And you have the right side set to have Texture-4. The left side of the wall is always the outside. Change the texture setting to the left side and it will behave as expected. OIP > Render Tab > Mode: By Object > Part: Left > Texture: Texture-4 (Go to top plan view. Select a wall. There will be an arrow on one end of the wall. If you were to stand on that arrow facing the same direction, the "left" side of the wall would be on your left. If you always draw your exterior walls going clockwise, you'll get it right.) OR You could set the wall to render by component. Then go into the resource manager, and edit the components to either have a texture or use a class texture. The first component on top of the list is always the left side of the wall. It's confusing at first. Post back if you have more questions. Quote Link to comment
Diego - Resuelvector Posted September 18, 2017 Author Share Posted September 18, 2017 Hi Michaelk, thanks for the answer, I didn't create the wall style so I was suspecting the components were to blame, thank you for your help, I'll create a new wall style from scratch so I will avoid this problem. Quote Link to comment
michaelk Posted September 18, 2017 Share Posted September 18, 2017 None of the components in that wall have a texture. The only texture is applied to the overall wall itself. It gets confusing quickly. Quote Link to comment
cberg Posted September 18, 2017 Share Posted September 18, 2017 (edited) Making a new wall style would fix, but you could also just reorder the components of the existing wall, by editing the wall style. Invert the order of components by dragging them. Edited September 18, 2017 by cberg Quote Link to comment
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