Nat Posted April 23, 2004 Share Posted April 23, 2004 I have been asked to render a 3D model of a building and it's interior using Strata 3D. It's a first time I am using Strata, and I have been following the instructions from Strata cafe for exporting VW files (exporting simple 3D script, converting to 3D polys, assigning classes etc). Everything seems to work fine, but I am stuck with exporting symbols in walls - like windows, for example. Basically what I want to know is whether it's possible to assign inserted symbols to their own class? So far I've discovered that as long as the symbol is non-hybrid I can successfully export it together with the wall - so it is in the same class as the wall (assigning a separate class while editing the symbol in VW didn't seem to work). So when it comes to ungrouping, the wall and the window in it turn into millions of polygons :-( So I wonder if it's possible to avoid that by somehow grouping/assigning the symbol to a class before export... Thanks for your help! Quote Link to comment
RubenH Posted April 23, 2004 Share Posted April 23, 2004 1. Convert any symbol to gruop. 2. Ungroup any group 3. Divide your model by layer. (best if you catalog the layers by textures or material) 4. Put all yor layers Delta z =0, on layers setup. 5. All of your layers must be at top plan. 6. Put our layers "Show others, or show snap oher". No invisble layers. 7. Export DXF/DWG. Using dwg in any version. I prefer version 14. Use text. 8. On export window: Export layers as dxf layers. Select triangulate to preserve 3d fills. Decompose 3d objects. Export all 3d. Don'select 2d options. 9. Open it on strata 3d. 10. You'll see your model catalogued by layers. Note: 3d conversion resolution on preferences it's important. More resolution more quality and more memory. Quote Link to comment
Fred Perkins Posted April 23, 2004 Share Posted April 23, 2004 How I do it is put everything on classes that correspond to the materials you what to apply in Strata. Then do a 3D section that encompasses the whole model. Then ungroup the resulting group and export as simple 3D script. Quote Link to comment
Nat Posted April 26, 2004 Author Share Posted April 26, 2004 Thank you guys! Will try both ways :-) Quote Link to comment
Nat Posted April 26, 2004 Author Share Posted April 26, 2004 Unfortunately converting symbol in wall to group doesn't seem to solve the problem because when ungrouping the wall is turned into poliline. But maybe I am doing something wrong? Help! Quote Link to comment
Petri Posted April 26, 2004 Share Posted April 26, 2004 Do the ungrouping in a 3D view. Quote Link to comment
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