This came up in a private conversation but I felt some of it merited a public post. Final Quality Renderworks is NOT what I would consider Final. It's name is a holdover from a previous rendering engine and leads a lot of users to think that if they slap that FQRW button, they'll get the best rendering possible, I hope to get this renamed soon. This perception can also be colored by how nice OpenGL can be made to look these days, as it has advanced considerably since 2010. Below is a brief
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