Working Renderworks Light objects... In the past I've always put them on one layer, but on a current project they need to be on various different layers.
The problem I'm experiencing is that even with layers set to "Show/Snap/Modify Others" and with "Display Light Objects" set to "Always", only the glyphs for the lights on the Active Layer show up. It happens only in 3D views; Top/Plan works fine. Also, the output from the light still renders, but just the glyphs are invisible and it's making it VERY difficult to work on the lighting.
Is this a bug or WAD? Or just my machine?
I also just noticed this is only in OpenGL and wireframe. Once I render with RW, all the glyphs appear.
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Andy Broomell
Working Renderworks Light objects... In the past I've always put them on one layer, but on a current project they need to be on various different layers.
The problem I'm experiencing is that even with layers set to "Show/Snap/Modify Others" and with "Display Light Objects" set to "Always", only the glyphs for the lights on the Active Layer show up. It happens only in 3D views; Top/Plan works fine. Also, the output from the light still renders, but just the glyphs are invisible and it's making it VERY difficult to work on the lighting.
Is this a bug or WAD? Or just my machine?
I also just noticed this is only in OpenGL and wireframe. Once I render with RW, all the glyphs appear.
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