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Viewport in 2d


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Hi - You can set the SCALE for each viewport independently - and independent from whatever scale your design layers are at.  So you should set the size of your sheet layers (11x17 or 24x36, 8.1x11, etc) and then try the scale that fits best:  Select the viewport, and in the Object Info Palette, there is a menu for scale.  Different viewports in the same sheet layer can have different scales.  So you can do a full scale detail next to a 1/4" ground plan, for example.

 

Then you would add notes and dimensions by ANNOTATING the viewport.  This way the text and dimensions are in the same scale as the viewport and make sense logically.

Edited by EAlexander
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13 minutes ago, EAlexander said:

Thank you

 

15 minutes ago, EAlexander said:

Hi - You can set the SCALE for each viewport independently - and independent from whatever scale your design layers are at.  So you should set the size of your sheet layers (11x17 or 24x36, 8.1x11, etc) and then try the scale that fits best:  Select the viewport, and in the Object Info Palette, there is a menu for scale.  Different viewports in the same sheet layer can have different scales.  So you can do a full scale detail next to a 1/4" ground plan, for example.

 

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It sounds like perhaps you are doing your dimensioning on the Sheet Layer directly, not in the Annotations Group of the Viewport.

 

The Sheet Layer always has a scale of 1:1. If you set your viewport scale to 1:1 then you can just use the dimension tools and get everything to work.

 

When you change the scale of the viewport to something other than 1:1 then your dimensions are incorrect.

 

Instead, right-click on the viewport and choose Edit Annotations. Put your labels and dimensions there. The Annotations Group is at the same scale as the viewport. That way if you need to change the scale of the viewport, the dimensions will scale also and retain the proper values.

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