When creating a bespoke site model crop I am finding that anything more than a simple 5 - 8 sided polyline will result in a "spiderweb" effect that crosses between the extremities of the crop when viewed as a 3D Mesh Solid. Are we aware of a simple fix for this (I have tried changing my OpenGL settings with no success) or is it a known bug? Many Thanks.
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When creating a bespoke site model crop I am finding that anything more than a simple 5 - 8 sided polyline will result in a "spiderweb" effect that crosses between the extremities of the crop when viewed as a 3D Mesh Solid. Are we aware of a simple fix for this (I have tried changing my OpenGL settings with no success) or is it a known bug? Many Thanks.
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