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NickS

Marionette - Duplicate Symbol along path

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Hi guys,

 

Wondering if anyone out there can help me try to figure out how to duplicate symbol(s) along a path using Marionettes?  Self-admittedly relatively new to marionette, but have a programming background (never tried VectorScript, mostly due to no available time).  I see there is a Operations-->Duplicate node however no Duplicate-along-path node.  What I am trying to achieve is something akin to the Railing/Fence tool in Landmark, but with an ability to space balustrade symbols we have already created along the path (and hopefully in future iterations draw in posts and rails too).  The purpose of this is to save my designers time having to 3D the missing rails and posts while still being able to count the number of balustrade symbols in a worksheet for quantifying.

 

Currently, the tutorials I have viewed seem to be that the network runs and then you adjust variables to suit (e.g. polyline co-ordinates), rather than being able to free draw a polyline and have the network use the polyline as the basis of the duplicate-along-path (i'm sure my inexperience and impatience is going to land me in hot water with some of you!), again akin to the Railing/Fence tool

 

Would love to then extend this functionality into drawing retaining walls in, specifying the correct(ish) height, and quantify the required length of retaining boards (and hopefully posts too) by classifying the extrudes and dividing the volume by the respective cross-sectional areas.

 

Any and all help appreciated

 

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Hi have a look at the videos on my YouTube channel Alan Woodwell.

Also search my journey through marionette by Louis ruse he has some great introductory ones

Edited by Alan Woodwell

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@NickSHere's the simplest script that shows how to place a symbol along a curve at equally spaced intervals, to get you started.

 

The important thing is to ensure that your path is a NURBS curve.

 

I'd be more than happy to give you further direction if you need it :)

 

dupSymAlongPath.vwx

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10 hours ago, Alan Woodwell said:

Hi have a look at the videos on my YouTube channel Alan Woodwell.

Also search my journey through marionette by Louis ruse he has some great introductory ones

 H Alan,

 

I have done a bit of youtube stalking :-) In fact, it was your extrude symbol along path that made me  think about it in the first place.  

 

Thanks 

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5 hours ago, Marissa Farrell said:

@NickSHere's the simplest script that shows how to place a symbol along a curve at equally spaced intervals, to get you started.

 

The important thing is to ensure that your path is a NURBS curve.

 

I'd be more than happy to give you further direction if you need it :)

 

dupSymAlongPath.vwx

 

@Marissa FarrellThanks for that, will take a look this afternoon/evening!

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@NickSHere is a network that i created for a fence. You can change parts from circle to poly, set element sizes and spacing etc.

This hopefully will help in understanding the process. HTH

I will have a look at bringing this into a spreadsheet to do a materials take off.

Fence_Sq_or_Circ_001_v2017.vwx

Capture.JPG

Edited by Alan Woodwell

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@NickSHi, I have added a worksheet into the fence network that counts the number of palings in each section of fence and calculates the lineal metreage of the palings. Change the paling size and spacing or the height of the fence and the worksheet updates. This only covers a section of the data that can be taken from a network. You can use the principal to develop your own worksheet.

HTH

Fence_Sq_or_Circ_001+Worksheet_v2017-170719.vwx

Edited by Alan Woodwell
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Hi guys,

 

Thanks for all the assistance!  I haven't had much of a chance to play yet, so will update you guys once I do

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hello all

Thanks to DomC my frame is working well. I have started to carve the frame.

Here comes the tricky part. To make it work I use the duplicate along path via symbols.

My frame is built via path extrude. So the object I want to cut is from path extrude and the cutting object is coming from duplicate. When I apply the solid Boolean node (substract) nothing happens. I have all my objects but no cut.

Of course to be sure I wasn’t making mistakes I tried with normal objects and it worked.

Are the objects built from duplicate or path extrude unbreakable? :S

Edited by the frog

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