MRD Mark Ridgewell Posted July 13, 2017 Share Posted July 13, 2017 I'm just converting an 'old' vectorworks drawing (probably from VW 10/11?) to use as 3d At the time I drew it on layer plane (when I was a VW learner and didn't know better). I've moved objects to working plane, but I can't seem to get doors to work as expected, ie. to show textures, unless I 'ungroup' them, which isn't really a solution. I've assigned the textures to their own classes, which usually works (as per the screen shot below). Seems like there's something I 've missed but I can't think what. I've also tried importing new texture from a VW2017 3d drawing and deleting and re-assigning the old one. In image below, door to right shows timber texture on 'ungrouped' door, others have texture applied which I can't get to display in opel gl for some reason... Any ideas? Quote Link to comment
zoomer Posted July 13, 2017 Share Posted July 13, 2017 (edited) You assigned the Material to the Walls-Tab only ? Walls ist just for Wall PIOs, Roofs for Roof PIOs, everything else, mostly the largest part of geometry, needs a Material assigned to the "Other"-Tab. Edit, sorry, you already used the "Other" TAB Edited July 13, 2017 by zoomer Quote Link to comment
zoomer Posted July 13, 2017 Share Posted July 13, 2017 If you are using Door PIOs, you should check their Component's Class Settings. The one Class shown in your image is set correctly. Quote Link to comment
mike m oz Posted July 13, 2017 Share Posted July 13, 2017 Try selecting a Door object and on the Render tab of the OIP make sure the Texture pop-up is set to Class Texture. Then on the Attributes Palette apply Make All Attributes by Class (downward arrow at the bottom activates the pop-up). Quote Link to comment
MRD Mark Ridgewell Posted July 13, 2017 Author Share Posted July 13, 2017 thanks for the advice, managed to sort it by making a new class and then re-assigning the glazing to that Quote Link to comment
MRD Mark Ridgewell Posted July 19, 2017 Author Share Posted July 19, 2017 Thought I'd round this post off with the model for the above. Didn't take long at all to get the webview model., which worked well - perhaps because it's glass curtain walling, so lots of light! 1 Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.