girwin Posted June 29, 2017 Share Posted June 29, 2017 I would like to create a U-shaped stair with a split landing (i.e., one riser between the sections of landing) but the stair configurator when set to "U-stair, double landings" will not allow 1 riser to be set in the landing portion. Why is this? What's the best solution? Quote Link to comment
AlanW Posted June 29, 2017 Share Posted June 29, 2017 (edited) Not sure where you are but here in Australia the Building regulations have a max and min number of risers and its min of 2 Risers and i think these stairs are based on regulations. One way to do this is to create 2 stairs. Or place the 3D stair in oblique (1 on num pad) and explode (ctL+K) then ungroup to get the 3D stair, then alter. Edited June 29, 2017 by Alan Woodwell Quote Link to comment
girwin Posted June 29, 2017 Author Share Posted June 29, 2017 (edited) I looked for such a regulation in the US, and didn't find one. Odd that VW would "cook in" one code regulation (even with "use max/min values" unchecked this limit remains) but allow one to make stairs with rises and runs that are non-compliant, for example. I think they should leave this value at the discretion of the designer too. Thanks for the suggestions. I actually brought back the custom stair tool from the legacy workspace and it did this just fine. Edited June 29, 2017 by girwin Quote Link to comment
AlanW Posted June 29, 2017 Share Posted June 29, 2017 I think this plugin was created by OzCad Australiahence the Australian/ New Zealand codes within. Quote Link to comment
mike m oz Posted June 30, 2017 Share Posted June 30, 2017 The Stair object is from Germany. From the message which comes up it would seem they have a limit on flights being a minimum of two treads / three risers. The Custom Stair object may be better option (you might need to add it to your workspace). Alternatively you could model your stair in 3D, then draw the 2D appearance over the top of it in Plan View and then create a hybrid symbol. Quote Link to comment
mike m oz Posted June 30, 2017 Share Posted June 30, 2017 (edited) A better way to do this would be to use a Slab object with modifiers for the intermediate landing and then use two separate stair objects. The image below is a 300 deep slab that has had two 150 deep 3D objects subtracted from it using the Subtract 3D Object From Slab command on the AEC menu. Note you need to do this in one operation so select the Slab and all modifying objects and then use the Command. Stair Landing.vwx Edited June 30, 2017 by mike m oz Add Vw file. Quote Link to comment
Patrick West Posted May 13, 2019 Share Posted May 13, 2019 Has anyone found another solution besides these time intensive work-arounds? Quote Link to comment
girwin Posted May 13, 2019 Author Share Posted May 13, 2019 Legacy custom stair tool! Much more useful than the current tool, IM(H)O. Allows for unlimited # of flights and landings, custom configurations. Quote Link to comment
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