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Orbiting view with working plane


RussU

Question

I'm on PC, and I like to model a lot in OpenGL, ortho projections. Feels really natural.

 

When I'm just working on a layer plane, the ctrl+middle mouse button orbits around nicely. I often use the flyover tool as well, for specifying the centre of rotation.

 

I do a lot of setting new work planes and drawing geometry, but when I go to orbit, the axes are correct with regard to the WP, but feel odd when you orbit.

Is there a central setting which I can toggle this behaviour on and off? so I can get the natural feel back?

At the moment I'm setting a temporary WP to a layer plane and then going back to the WP after I orbit.

 

EDIT:

Working planes to not affect space navigator use, only mouse wheel orbit....

 

 

Edited by RussU
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