It would be helpful to be able to pause a rendering, without canceling, and then be able to resume. This might be a button in the Viewport's OIP.
For example, after starting a high-quality, high-resolution render on a laptop, here are some times when pausing might be handy:
A while later you need to travel somewhere else with the laptop, but don't want to lose what's already been rendered and waste that time. You could pause it, close the laptop, travel, open laptop and continue rendering.
While rendering, you're working on another project in VW. You need to do a brief render to be able to check something and keep working. But the viewport won't render until the high-res render in the other file is finished. So you could pause that one, render your current project, then resume the other one.
While rendering, you need to do some other processor-intensive task. So you pause the VW rendering, do your thing, then continue the rendering.
I'm sure there are other examples, but the three above all happened to me in the past week. The studio I'm working in is a very fast-paced, multi-tasking, constantly-changing type of atmosphere, so any control we have over processes like this is helpful.
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Andy Broomell
It would be helpful to be able to pause a rendering, without canceling, and then be able to resume. This might be a button in the Viewport's OIP.
For example, after starting a high-quality, high-resolution render on a laptop, here are some times when pausing might be handy:
I'm sure there are other examples, but the three above all happened to me in the past week. The studio I'm working in is a very fast-paced, multi-tasking, constantly-changing type of atmosphere, so any control we have over processes like this is helpful.
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