casselli Posted June 26, 2017 Share Posted June 26, 2017 I am wondering if anyone can answer this question-I am trying to create a three-dimensional model of a miniature sculpture. It is a tetrahedral, four sides. I have made a pattern of each side in paper, scanned it and redrew it in VW. I am wondering if there is a way to rejoin the polygons to meet at the edges to create the three-dimensional model in VW space-Any thoughts? Am I wishfully thinking there is a way? Any suggestions on another approach? Let me know. There is a picture below of the full sized object installed. Thanks, Michael Quote Link to comment
EAlexander Posted June 26, 2017 Share Posted June 26, 2017 This looks like you should be solid subtracting spheres from one large sphere, no? Quote Link to comment
bcd Posted June 26, 2017 Share Posted June 26, 2017 You might be lucky. To my eye it looks like a solid subtraction of three spheres from a single sphere. I would try to find the radius (radii) and offset first Quote Link to comment
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