I've been using a lot of trial and error to figure out Webview. It's time for some help!
How do you set the initial starting view for the export? I've tried setting it via a saved view, camera, etc. The webview start location defaults to the same spot ... off kilter and near the floor. There must be a setting or logic that I'm missing - maybe both?
I have about 375,000 faces in the model. In the browser, it does OK, but my ios device reloads the link after a short time citing an error. Is there a functional limit to the size of a file that a mobile device can handle?
Navigating takes practice. In the first person walkthrough mode - on the browser, it's really difficult to reorient yourself. The building we are modeling is round with curved hallways, so adjusting trajectory is common. Changing orientation seems really sluggish with the mouse in between moving forward, back, etc. What is the best way to change your orientation? Navigating on ios in 360 mode doesn't appear to work. Looking down at my feet, no amount of tapping on the walk icon, pause, or + or - results in a result other than ... lots of tapping. I've tried this on both an iphone and ipad to no avail. Orientation on the touchscreen is much easier, so if the walking feature were to work, I can see how this would likely be the preferred platform for navigation.
Walking through on an iphone in first person mode, the Safari bottom bar pops up and won't hide. Since it overlaps the user controls, it makes navigating pretty near impossible. Is there a way to disable it while viewing a webview file?
Is there a way to set up multiple saved views for the webview export? It defaults to front, left, bottom, etc. I'd love to be able to reset these to: Lobby Perspective, Stair Perspective, etc... That would save user frustration in trying to get from point A to B to C, etc. I suspect the answer is to export copies of the same model from different starting points ... assuming that you can of course consciously set the starting point.
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Taproot
I've been using a lot of trial and error to figure out Webview. It's time for some help!
How do you set the initial starting view for the export? I've tried setting it via a saved view, camera, etc. The webview start location defaults to the same spot ... off kilter and near the floor. There must be a setting or logic that I'm missing - maybe both?
I have about 375,000 faces in the model. In the browser, it does OK, but my ios device reloads the link after a short time citing an error. Is there a functional limit to the size of a file that a mobile device can handle?
Navigating takes practice. In the first person walkthrough mode - on the browser, it's really difficult to reorient yourself. The building we are modeling is round with curved hallways, so adjusting trajectory is common. Changing orientation seems really sluggish with the mouse in between moving forward, back, etc. What is the best way to change your orientation? Navigating on ios in 360 mode doesn't appear to work. Looking down at my feet, no amount of tapping on the walk icon, pause, or + or - results in a result other than ... lots of tapping. I've tried this on both an iphone and ipad to no avail. Orientation on the touchscreen is much easier, so if the walking feature were to work, I can see how this would likely be the preferred platform for navigation.
Walking through on an iphone in first person mode, the Safari bottom bar pops up and won't hide. Since it overlaps the user controls, it makes navigating pretty near impossible. Is there a way to disable it while viewing a webview file?
Is there a way to set up multiple saved views for the webview export? It defaults to front, left, bottom, etc. I'd love to be able to reset these to: Lobby Perspective, Stair Perspective, etc... That would save user frustration in trying to get from point A to B to C, etc. I suspect the answer is to export copies of the same model from different starting points ... assuming that you can of course consciously set the starting point.
Thanks.
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