Brooklyn Posted June 13, 2017 Share Posted June 13, 2017 I'm only an occasional (but enthusiastic) user of Vectorworks and need advice for a rather robust project. When modeling exterior walls with painted finish on the inside and, say, brick veneer on the outside, what is the best strategy in VW? Make the wall out of two separate volume layers using shaders for color and texture . . . corresponding to the way the wall is actually built? Or, Applying color and texture to the faces of a single wall volume . . . essentially painting on the color and texture, assuming this is possible in VW (as it is in Sketchup)? Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted June 13, 2017 Vectorworks, Inc Employee Share Posted June 13, 2017 You would texture by component instead of by object in the Wall's Render tab in the Object Info palette. @Jonathan Pickupcovers that here: Quote Link to comment
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