Lambkin Posted May 17, 2017 Share Posted May 17, 2017 I am self-taught with Vectorworks, and I'm sure a lot of my procedures could be done differently and more efficiently. For example, I'm designing a crown moulding, and extruded the final moulding. For mitre corners, I make a triangle extruded shape on either ends of the moulding and do "subtract solids" to give the moulding a 45 degree end. Surely there is an easier method. Any suggestions? Quote Link to comment
Kevin McAllister Posted May 17, 2017 Share Posted May 17, 2017 Many people are drawing a path and using extrude along path to make a continuous crown moulding. I sometimes approach it the way you are and use the second or third mode of the Split tool to make the 45 degree mitre. If you have two extrudes mitring at a corner, you can trim both pieces in the same action with the split tool. Kevin 1 Quote Link to comment
CipesDesign Posted May 17, 2017 Share Posted May 17, 2017 In my view, Extrude Along Path (EAP) is the way to go. Quote Link to comment
AlanW Posted May 17, 2017 Share Posted May 17, 2017 (edited) @LambkinHi You can use Marionette to do this quickly to do Crown mouldings, Baseboards and window trims. See attached file and look at the video at for how to use it as you need to set up your symbols correctly. HTH Video available at www.youtube.com/watch?v=AxKvPrunoJE (Copy and past but you may need to add https:// to the start) House_001A_v2017.vwx Edited May 17, 2017 by Alan Woodwell 1 Quote Link to comment
Gytis Posted May 18, 2017 Share Posted May 18, 2017 I see the drawback to Extrude Along Path as the finicky-ness of editing the path, especially given a more complex one. The nice thing (among other things)of a Marionette Object like Alan's is that when you edit the control geometry you are using the standard polyline editing protocol. Quote Link to comment
Kevin McAllister Posted May 18, 2017 Share Posted May 18, 2017 42 minutes ago, Gytis said: I see the drawback to Extrude Along Path as the finicky-ness of editing the path, especially given a more complex one. The nice thing (among other things)of a Marionette Object like Alan's is that when you edit the control geometry you are using the standard polyline editing protocol. ^ this is a good point. The destructive nature of the Extrude Along Path with respect to the path, which it converts to a NURBS curve, is a significant drawback. I wonder if Alan's Marionette could be adapted to do discontinuous paths where parts of a polyline were visible (where you want molding) and parts were invisible (eg. edges off where there are doors and other openings). This would make it very powerful. Kevin Quote Link to comment
AlanW Posted May 18, 2017 Share Posted May 18, 2017 (edited) Hi, Give me a picture of what your thinking, image or ?? and we can play. You saying a picture rail that stops either side of a door?? and moves when you move the door?? The good thing about the EAP in this network is its not like the VW one where it extrudes down the center of the object all the time. Its controllable. I will redo this in a few weeks when I get back from Hols to have a drop down menu allowing you to select the symbols easier and will look at a split line proposal. Edited May 18, 2017 by Alan Woodwell Quote Link to comment
Itchy Posted May 18, 2017 Share Posted May 18, 2017 Hi @Alan Woodwellwhat do you do when the gutter needs to be on an angle? At the moment I use the framing member tool with a custom profile - which then allows me to be able to have some flat and some sloped, it is a nuisance though getting the mitres to play nicely. Quote Link to comment
AlanW Posted May 18, 2017 Share Posted May 18, 2017 Hi, Will have a look and may have to include for 3D polys to allow the EAP to go up and down. Will see how I go. Good suggestion. Quote Link to comment
Lambkin Posted May 18, 2017 Author Share Posted May 18, 2017 Thanks so much for this input. On my own, I discovered the split tool, which is very handy. Haven't tried extrude along path, but will look into it. Quote Link to comment
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