nca777 Posted May 8, 2017 Share Posted May 8, 2017 Curious how other users are drawing/modeling parking and if the program has the capability. Quote Link to comment
Christiaan Posted May 9, 2017 Share Posted May 9, 2017 (edited) Car parking? I use a layer plane symbol, with linked text for numbering, but we generally don't do anything over 20 car parks. Have you tried the parking tools (Parking Spaces, Parking Along Path, Parking Area) in the Site Planning Tool Set? http://app-help.vectorworks.net/2016/eng/VW2016_Guide/Parking/Parking_Tools.htm Edited May 9, 2017 by Christiaan Quote Link to comment
nca777 Posted May 9, 2017 Author Share Posted May 9, 2017 That video basically shows how to use a 'striping' tool. That parking lot appears to be flat, with no curb, gutter, crowns, channels, etc. It's not a very realistic or useful example, although the striping tool is pretty neat. Quote Link to comment
Christiaan Posted May 9, 2017 Share Posted May 9, 2017 Gotcha. Yes, VW is pretty limited in that regard. Vectorworks comes from a 2D and freeform modelling background, so there are many ways to model a car park in VW, but this is partly why there's no dedicated tool with the kind of features you're talking about. Have you tried the Roadway (Custom Curb) tool? Quote Link to comment
nca777 Posted May 9, 2017 Author Share Posted May 9, 2017 11 minutes ago, Christiaan said: Gotcha. Yes, VW is pretty limited in that regard. Vectorworks comes from a 2D and freeform modelling background, so there are many ways to model a car park in VW, but this is partly why there's no dedicated tool with the kind of features you're talking about. Have you tried the Roadway (Custom Curb) tool? Yup, the tools available make roads and things that do not jive with reality whatsoever. Its nice for making a fantasy perfectly flat rectangular lot in the middle of space, but when you have to get the lot to sit within a site and connect to other roads and paving, etc it is virtually impossible without a massive 3d modeling effort that is not easy to edit after the fact, which is a major no -go in the arch world in my experience as everything changes... 1 Quote Link to comment
Christiaan Posted May 9, 2017 Share Posted May 9, 2017 Yes, VW is great in many respects, but I can't fault this kind of criticism. Quote Link to comment
Bryan G. Posted May 11, 2017 Share Posted May 11, 2017 I have produced them with grading. I will have to look an image up to post. I use Pad site modifiers and "slice" them to create my desired topography. It would be nice to have a push pull for a flat slab to generate grade modifications though. Quote Link to comment
nca777 Posted May 11, 2017 Author Share Posted May 11, 2017 I think I get what you're saying and would love to see your workflow. It sounds alot like how civils use c3d to create basins, except we have to adapt given tools rather than a purpose built tool. How to link it all with a curb and gutter profile kind of blows my mind to think about though... Quote Link to comment
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