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exporting VWA model for use in sketchup and cinema4D


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I know VWA. I do not know anything about SKUP or CIN4D. The first attached image is the model I'm wanting to export. I've exported a model (similar to this one) to dwg in the past (see settings) and given the file to our illustrator and he's achieved the results (in the second image). He's had mixed results receiving my export. I think he really had to fool with the file or there was a ton of editing on his end to do. We are trying to stream line the process for him as best we can. He does not know anything about VWA. He had me try other exporting options: OBJ (yielded an exported file which I sent him),  C4D and FBX exported zero bytes and COLLADA exported a folder with nothing in it. Can anyone offer a screenshot of the precise options to select that will yield the best results. Technical jargon will mean nothing to me...I honestly just a pic of the settings. Thank you!

Screen Shot 2017-05-03 at 9.46.30 AM.png

Screen_Shot_2017-05-03_at_9_47.22_AM.png

Screen Shot 2017-05-03 at 9.31.27 AM.png

Screen Shot 2017-05-03 at 9.29.42 AM.png

Screen Shot 2017-05-02 at 9.38.17 PM.png

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If the target is C4D,

the best way to export your VW geometry and settings is C4D Export.

 

Your C4D exports settings are ok.

You just have to keep in mind to have all relevant Layers visible before export.

Best to set a special Saved View for Class and Layer settings.

2D objects wont come in into C4D in any useful way.

 

For DWG do not use "Export Solids as ACIS Solids".

C4D, and many other Apps will skip them when importing DWG.

Edited by zoomer
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4 minutes ago, marshigh said:

@zoomer

I was exporting from a saved view with a unified view model I believe.

 

That all sounds reasonable.

 

I have never had problems with C4D Export.

But I have one complicated Project that also stores a 0 MB FBX when using the (quite similar like C4D) FBX export.

Could not find which objects can cause that so far.

Edited by zoomer
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