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marshigh

exporting VWA model for use in sketchup and cinema4D

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I know VWA. I do not know anything about SKUP or CIN4D. The first attached image is the model I'm wanting to export. I've exported a model (similar to this one) to dwg in the past (see settings) and given the file to our illustrator and he's achieved the results (in the second image). He's had mixed results receiving my export. I think he really had to fool with the file or there was a ton of editing on his end to do. We are trying to stream line the process for him as best we can. He does not know anything about VWA. He had me try other exporting options: OBJ (yielded an exported file which I sent him),  C4D and FBX exported zero bytes and COLLADA exported a folder with nothing in it. Can anyone offer a screenshot of the precise options to select that will yield the best results. Technical jargon will mean nothing to me...I honestly just a pic of the settings. Thank you!

Screen Shot 2017-05-03 at 9.46.30 AM.png

Screen_Shot_2017-05-03_at_9_47.22_AM.png

Screen Shot 2017-05-03 at 9.31.27 AM.png

Screen Shot 2017-05-03 at 9.29.42 AM.png

Screen Shot 2017-05-02 at 9.38.17 PM.png

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Sorry I might have missed something but what does the illustrator do after you give him the file (whatever type it may be)?

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If the target is C4D,

the best way to export your VW geometry and settings is C4D Export.

 

Your C4D exports settings are ok.

You just have to keep in mind to have all relevant Layers visible before export.

Best to set a special Saved View for Class and Layer settings.

2D objects wont come in into C4D in any useful way.

 

For DWG do not use "Export Solids as ACIS Solids".

C4D, and many other Apps will skip them when importing DWG.

Edited by zoomer

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This is what he just texted me btw.  "when import into SKUP, there are missing faces.  Some faces are triangulated, sometimes, there are gaps"

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@zoomer  The "model" saved view does have all the classes and layers I want to be visible. but the result was zero bytes.

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Did you try to export from a Sheet layer ?

I think it has to happen from a design Layer (in a 3D view ?)

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3 minutes ago, marshigh said:

when import into SKUP, there are missing faces

 

So he is going from VW to Su?

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As we have no SU export, I assume by DWG.

there deactivating ACIS Solids and use an older DWG version may help too.

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I don't know what ACIS solids are (technical jargon) see original post

 

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1 minute ago, marshigh said:

He has SKUP and CIN4D

 

Then you should be exporting/sending to C4D

 

What version of VW are you using and I am not sure if VWA has Send to C4D (could you confirm)

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@zoomer

I was exporting from a saved view with a unified view model I believe.

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TBH for me its straightforward you go to C4D not Su as there will be fewer issues.

 

Your export image from the first post is fine but of course its variable given how you set up your own VW file

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4 minutes ago, marshigh said:

@zoomer

I was exporting from a saved view with a unified view model I believe.

 

That all sounds reasonable.

 

I have never had problems with C4D Export.

But I have one complicated Project that also stores a 0 MB FBX when using the (quite similar like C4D) FBX export.

Could not find which objects can cause that so far.

Edited by zoomer

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FYI: I've stripped the file of all unnecessary saved view, layer, classes, symbols, etc.

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That's fine or the Send to Cinema 4D a little higher up in your menu

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If you are going to Su then you need to export as DXF/DWG but its not worth the trouble given the illustrator has C4D which plays nicely with VW. Oh and an OBJ export will give you triangles

Edited by barkest

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2 minutes ago, barkest said:

That's fine or the Send to Cinema 4D a little higher up in your menu

I don't know what this means?

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You could try to avoid that "point" in the export file name or any other special character.

I would also try to  duplicate the VW File with a simple name as that name may finally appear as Group Folder name in C4D.

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Just now, marshigh said:

don't know what this means?

 

Look at the image you just sent and you will see it as an option on the menu File > Send to Cinema 4D

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