I have a bunch of area lights in VW and I send them to C4D and I end up with a null (named correctly as I named it in the data tab in the OIP) and a NURBS surface as a child which has a material with a luminance channel.
I would expect this if it was a glow texture in VW but an area light in VW should = an area light in C4D?
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barkest
I have a bunch of area lights in VW and I send them to C4D and I end up with a null (named correctly as I named it in the data tab in the OIP) and a NURBS surface as a child which has a material with a luminance channel.
I would expect this if it was a glow texture in VW but an area light in VW should = an area light in C4D?
Thanks
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