Jose E. Calderon Posted April 6, 2017 Share Posted April 6, 2017 I need help with my Created roof from the walls. I do not know why the roof is residing several units above the wall. There is nothing that I tried to relocated the position. Here is a link to the VW file https://www.dropbox.com/s/ro2ke5nzk1dqqh0/Hacienda_Delfines.vwx?dl=0 Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted April 6, 2017 Vectorworks, Inc Employee Share Posted April 6, 2017 Hi Jose, Try setting your "Roof_Restautante_Lanzamiento" design layer elevation to match the top of the restaurant walls (33.15m). Then set the bearing height for the roof to 0m. This will get you what you're after. Another option would be to set the "Roof_Restautante_Lanzamiento" to match the floor elevation and set the bearing height based off of that. In that case, you would set the layer elevation to 30.15m and the bearing heights to 3m. This approach is useful if you need to set different bearing heights for different roof faces (based off the floor height). 1 Quote Link to comment
CipesDesign Posted April 6, 2017 Share Posted April 6, 2017 One issue here is that VW's automatically assigns Z value to each subsequent Design Layer based on the delta Z of the previously created layer. I have never found that to be useful, and generally prefer to create all design layers with Z=0, then adjust in the Layer Setup as desired. 2 Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted April 6, 2017 Vectorworks, Inc Employee Share Posted April 6, 2017 Right. While it can be helpful when manually setting up layers for floors of a building, it can also get in the way for other things. I think improvements could be made here. If we were to try to keep a stacking behavior for new layers, I think it would be better to set the new layer elevation to "stack" on top the currently selected layer (in the Organization dialog) instead of the layer with the highest elevation. This would at least allow more control. 1 Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.