Jump to content

"Locking down" the Working Plane


Recommended Posts

Often when I'm editing 3D objects I accidentaly grab the working plane and drag it rather than the vertex I'm chasing. Sometimes the working plane ends up perpendicular to the ground plane "by itself". :-O

This is not a big deal to undo, but I'd be happier if I could just lock the plane down so it doesn't happen.

The manual doesn't seem to mention this.

Can it be done?

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...