I have a viewport with foreground rendering set to Final Quality Renderworks. Is there a way to pick up the rendered color of the object and use it as the dimension text background fill? I'm doing the color pick up, it looks correct in the magnified color pickup tool circle, but the results are nor the same as you can see. Workarounds that don't work are: Using a fill of none in the dimension text exposes the witness line through the text, and ungrouping the dimension and dealing with that is too much time, and it kills the fraction text.
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Bruce Kieffer
I have a viewport with foreground rendering set to Final Quality Renderworks. Is there a way to pick up the rendered color of the object and use it as the dimension text background fill? I'm doing the color pick up, it looks correct in the magnified color pickup tool circle, but the results are nor the same as you can see. Workarounds that don't work are: Using a fill of none in the dimension text exposes the witness line through the text, and ungrouping the dimension and dealing with that is too much time, and it kills the fraction text.
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