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inverted colors in renderworks


elemelas

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  • Vectorworks, Inc Employee

It may have been a fluke of the light limitation in OpenGL, since OpenGL only allows 8 light sources, it may have not picked the one that was causing the problem as part of that 8. However, OpenGL also handles light very differently and certain issues that will affect Renderworks wont appear at all in OpenGL, and vice versa.

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