I was noodling around with a chair design and what I've discovered is that when rendering with a custom texture, what would be the face (though is actually the side of the chair) renders accordingly while the top of the chair ( the extruded part) renders funky. I get the difference between the surfaces, but how does one render the extruded part of a 3d object to match the face surface?
I tried the extract tool and since the extruded side is curved as you'll see in the attached pic, it's doesn't work that well.
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Question
mattOC
I was noodling around with a chair design and what I've discovered is that when rendering with a custom texture, what would be the face (though is actually the side of the chair) renders accordingly while the top of the chair ( the extruded part) renders funky. I get the difference between the surfaces, but how does one render the extruded part of a 3d object to match the face surface?
I tried the extract tool and since the extruded side is curved as you'll see in the attached pic, it's doesn't work that well.
Is a better way to do this with edit subdivision?
Thanks for the help!
-M
Link to comment
5 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.