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Vectorworks - Learning 3d Assembly - Task 01


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  • 3 weeks later...

Well, having just now set up my new Space Mouse (wireless) I must say it looks like way more fun than it actually is for the newbie.

Right now I am having trouble determining my Axes based on where I am in the model and where I am looking.

If I am underneath an object and I am looking "up" (based on ground plane) and want to move toward my object, do I want to go up? Down? or In? Out? 

This gets real screwy inside DG's model where the entire screen is the object color.  Maybe a texture or surface hatch could help with orientation?

I am not sure when or if my little pea brain can produce the fluidity of DG's demos.

I'll keep plugging away.  I have set my overall speed to low, all trigger thresholds to moderate and specific mouse speeds to low.

I suppose like most everything, it's a matter of experience.

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bc,  the puck is basically your head (if its set up in walk-thru mode)

 

picture it as if you had control of a "Ken" doll head instead of a puck

 

if you want to look up you just tip his head back, look down... tip forward

 

BUT when you SLIDE (no tipping) then its like walking

 

slide forward to walk forward etc

 

58df89863e075_Kendoll.jpeg.0aa95c208793c0810ef300430df948f6.jpeg 

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Sorry, no can do.  But I can say that my skill level is "C" at best.  I find myself suddenly off in space at times. I've been at this all of a few hours now.

I find myself wanting to just click drag everything once I am in position instead of freely flying around everywhere as per your video.

Once the construction was completed I ended up deleting a goodly amount of the grey "floor" blocks and creating a "maze" for me to navigate.

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