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Hinge Marker Rendering


Taproot

Question

I've been experimenting with using Open GL white renderings for CD elevations i.e. no colors or textures.

The door / window hinge marker in this scenario renders poorly.  While the marker displays OK, since it's 3d, it's shadow is present and ... it's really pixelated.

Can this be fixed?  Image attached.

Screen Shot 2017-02-17 at 12.33.13 PM.png

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Alan - yes that did the trick.  Thanks for the tip.

 

I had the page resolution set to 150dpi.  At 300dpi, it's acceptable.  At 1,000dpi (your example) the problem goes away.

Unfortunately, that means that the pdf output file size is going to be HUGE!

 

I'd suggest this is a bug that could use some improvement.

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