David Poiron Posted February 14, 2017 Share Posted February 14, 2017 I have a floor plan that is in a viewport. I want to change the fill of the walls in the plan for that viewport only. However, the override seems to only work on walls that do not have a texture applied to them. Anyone else notice this behaviour? Any workarounds? Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted February 14, 2017 Vectorworks, Inc Employee Share Posted February 14, 2017 Are the walls using a By Class texture mapping for each of their object parts, or are the wall textures controlled by Components in this case? If you have the texturing by components, I believe you need to set those components to use a class texture and then override that class rather than just the class the wall resides in. Quote Link to comment
David Poiron Posted February 14, 2017 Author Share Posted February 14, 2017 I figured out the problem. The original objects were not set to show the fill colour by class and so the viewport could not override them. Quote Link to comment
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