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Patrick Fritsch

WEBVIEW OpenGl scene gets all dark (No ambiant)

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So trying out Webview, I export a perspective in OpenGL with interior lights & heliodons turned off (The classes). But the Web view turns them back on it seems. Check out browser and VW screen shots, also it exports to VW server but VW gives me this Error msg below? Any ideas?

OpenGL screenview.PNG

Webview error.PNG

Webview no ambiant light.PNG

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@Patrick FritschThe default lighting for the web view is directional lighting. This means the lighting changes as you walk around/traverse the scene. We look forward to changing this in the future.

 

Also, other users have reported the same error message. We believe that a fix for this should be coming soon.

 

Thanks for your patience!

Andrew

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Thanks Andrew, i'll wait a bit longer for the feature to evolve before I send this to my clients, as it looks really drab. Also would be nice if OpenGL show edges option would be exported in Webview as White card model geometry would be enhanced.

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The default lighting for the web view is directional lighting. This means the lighting changes as you walk around/traverse the scene

 

Not sure what directional lighting is but its clearly not working. Any idea if a SP will be out to fix this?

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