Josh NZ Posted January 26, 2017 Share Posted January 26, 2017 (edited) Any ideas how to stop these windoor arrows from showing up as thick lines? Hidden Line and OpenGL are fine, but final quality looks terrible. Edited January 26, 2017 by Josh NZ Quote Link to comment
Pat Stanford Posted January 26, 2017 Share Posted January 26, 2017 Check what class they are set to use and what the class attributes are. If this is in a Viewport, check and make sure there are not overrides set on that class. Quote Link to comment
Josh NZ Posted January 26, 2017 Author Share Posted January 26, 2017 Hi Pat, I have done that, the line weight is 0.05mm. There are no class overrides for that class in that VP. Quote Link to comment
Pat Stanford Posted January 27, 2017 Share Posted January 27, 2017 What happens if you copy/paste a single wall with windows showing this problem to a new file? If you still see the problem, please post the simple file so we can take a look. Quote Link to comment
Jeremy Best Posted February 24, 2017 Share Posted February 24, 2017 (edited) I'd need a copy of the file to verify this, but I believe this is caused by the Sheet Layer's DPI setting in the Organisation window. Increase it (from 72dpi it appears) to 150, possibly 300. You may want to make a cropped copy of the viewport first to avoid a longer wait. Edited February 26, 2017 by Jeremy Best Quote Link to comment
Jeremy Best Posted February 26, 2017 Share Posted February 26, 2017 CORRECTION: While this might be a software development oversight, the arrows and window opening indication lines are being rendered as if they are objects, not linework. There might be a reason for this, but regardless... Here's a better workaround than the one above and it won't required greater rendering time: Duplicate the Viewport in-place. For the Viewport underneath: Set the Background Render only (Open GL, Final Quality Renderworks etc). Turn off the 'Arrows' class. For the Viewport on top: Set the Background Render mode to 'Hidden Line.' Make sure it's Fill attribute is 'None.' Ensure the 'Arrow' class is turned on. Update both. This will produce the linework you want. I've experienced this 'rendered lines' issue in previous years, so I'll contact the original developer and see if it's deliberate, a bug or an unavoidable side-effect of including lines within 3D plug-in objects. Quote Link to comment
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