onyhus Posted January 24, 2017 Share Posted January 24, 2017 I want to draw a shape into the end of a pipe (solid). Today I have to subtract other solids from the pipe end to create the shape i want. What I want to be able to do is something like folding a 2d shape onto the pipe and cut, as this is what the production departement have to do (I make a cutting-template for them to tape onto the pipe). I know the 2D-profile I want. The problem with subraction with solids like cubes is that the slope created on the pipe will differ depending on angle. Creating a helix is a possibility but not very easy to work with. Anyone know of a method I can use for this? Quote Link to comment
AlanW Posted January 24, 2017 Share Posted January 24, 2017 (edited) @onyhusHi, you could use the 3d Push Pull command to draw a shape on the end and push it in need. Add an image of what you are trying to do so we can see. HTH Edited January 24, 2017 by Alan Woodwell Quote Link to comment
onyhus Posted January 24, 2017 Author Share Posted January 24, 2017 Like this. Simply subtracting a plane object will not create a constant slope along the edge of the pipe. Quote Link to comment
bcd Posted January 24, 2017 Share Posted January 24, 2017 Take a look at converting your 2d profile to a Nurbs Surface, Shell, Deform Quote Link to comment
onyhus Posted January 25, 2017 Author Share Posted January 25, 2017 Thanks bcd, it worked perfectly! Quote Link to comment
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