• 0
Mike Wright

VW2017 Renderworks 'Glow' textures render as black

Question

I've noticed that intermittently on both my Mac and PC systems, any texture with a glow setting is rendered black at the 'edges' stage of a render in Realistic Interior mode.  At first they are fine and as soon as 'edges' is started they turn black. See below for an example.

 

No Glow.jpegGlow.jpeg

 

The 'ceiling lights' in question here are simple extrudes with a glow texture.  The problem also extends to screen object textures.

 

The only way to stop this behaviour is to re-start vectorworks completely and re-render.

 

 

Edited by Mike Wright
0

Share this post


Link to post
Share on other sites

4 answers to this question

  • 0

Could you please send me that file? Direct message or emailing tech@vectorworks.net both work fine. I can test it here and submit as a bug. I had this happen once or twice but never got it to happen repeatably in a given file.

0

Share this post


Link to post
Share on other sites
  • 0

This issue was confirmed and filed as a bug: VB-138985

I found no other workaround than restarting Vectorworks entirely, and even that didn't always resolve it permanently.

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now