I've noticed that intermittently on both my Mac and PC systems, any texture with a glow setting is rendered black at the 'edges' stage of a render in Realistic Interior mode. At first they are fine and as soon as 'edges' is started they turn black. See below for an example.
The 'ceiling lights' in question here are simple extrudes with a glow texture. The problem also extends to screen object textures.
The only way to stop this behaviour is to re-start vectorworks completely and re-render.
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Mike Wright
I've noticed that intermittently on both my Mac and PC systems, any texture with a glow setting is rendered black at the 'edges' stage of a render in Realistic Interior mode. At first they are fine and as soon as 'edges' is started they turn black. See below for an example.
The 'ceiling lights' in question here are simple extrudes with a glow texture. The problem also extends to screen object textures.
The only way to stop this behaviour is to re-start vectorworks completely and re-render.
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