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Image Props Auto Rotate in C4D Export

Question

1. Auto Rotate

When I use many (20-60) image Props inside a Symbol which is distributed over the file

and have "Auto Rotate" on,

All of their instanced copies will come in to C4D in a special Folder (Auto-rotating Image Props),

by every single element separated. About 560 pieces in my case.

However they won't work in C4D as they don't get a "Look at Camera" Tag.

 

This is pretty useless. It counteracts the new Symbol Import System in C4D Exchange.

So I vote for either :

 

a) "Auto Rotate" in Image Props setting getting deactivated or ignored when Exporting to C4D

or

b) Providing a "Look at Camera" Tag in C4D so that they work as in VW with "Auto Rotate"

 

 

If "Auto Rotate" Off, Image Props will stay in their Symbol as expected and each Symbol package

will be instanced only at least, as Render Instances. (Which is ok in my Planters example)

 

 

 

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