Stu Wilson Posted November 25, 2016 Share Posted November 25, 2016 Any idea on how to do this effectively as any door you insert with a lintel is rendered with the same door material render, ridiculous!! Attached is what I am trying to make. Quote Link to comment
Markvl Posted November 25, 2016 Share Posted November 25, 2016 If you look under door settings in the "Classes" section there is a part that allows you to select a particular class for the lintels so that it doesn't render with the same material as your door. As for the Lintel style it does appear that we can get the similar shape and size but you will have to work on the texture image to get the bricks to look slanted. See the images I've attached. Hope this helps. 1 Quote Link to comment
Stu Wilson Posted November 28, 2016 Author Share Posted November 28, 2016 Thanks for this!! Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.