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the random world of textures


the frog

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Hello

Going on textures in marionette I am turning crazy.

Each time (not true, very often) when you wrap a script and turn it into an object textures are changing; I decide a texture in the get node and the result is a surprise. I change in the OIP, put the right textures, open the script add something in and … when I close, the object with different textures usually bricks.

The other part of this post is about the OIP. I would like the textures to end in the render section and not in the object one any idea ?

vitrine_encastrée_modulable.vwx

Capture d’écran 2016-11-18 à 10.44.55.png

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