the frog Posted November 18, 2016 Share Posted November 18, 2016 Hello Going on textures in marionette I am turning crazy. Each time (not true, very often) when you wrap a script and turn it into an object textures are changing; I decide a texture in the get node and the result is a surprise. I change in the OIP, put the right textures, open the script add something in and … when I close, the object with different textures usually bricks. The other part of this post is about the OIP. I would like the textures to end in the render section and not in the object one any idea ? vitrine_encastrée_modulable.vwx Quote Link to comment
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