mike m oz Posted June 12, 2017 Share Posted June 12, 2017 The Vectorworks Design Summits are well worth going to. I thoroughly enjoyed the one I went to last year. Quote Link to comment
Vectorworks, Inc Employee Popular Post PVA - Admin Posted June 13, 2017 Author Vectorworks, Inc Employee Popular Post Share Posted June 13, 2017 A little snippet of the rendering presentation I'm working on for the Summit. I tentatively call this segment: "Texture Channels - Allow me to explain the bejeezus out of them." 6 Quote Link to comment
Christian Fekete Posted July 18, 2017 Share Posted July 18, 2017 Can I still get discounted tickets for this event? Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted July 18, 2017 Author Vectorworks, Inc Employee Share Posted July 18, 2017 5 minutes ago, Christian Fekete said: Can I still get discounted tickets for this event? You should contact your sales rep directly, I do know they are running all kinds of promotions but I do not have a list in front of me. If you don't have a specific rep, sales@vectorworks.net is the fastest route to one. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted July 19, 2017 Author Vectorworks, Inc Employee Share Posted July 19, 2017 I have been told by the Sales folk that they're running a Buy One Get One offer for 24 hours for the Design Summit, use this link to get it:https://events.vectorworks.net/events/2017-vectorworks-design-summit/registration-3ce5afe760874c8d9e2ca8e076071cc9.aspx?fqp=true Quote Link to comment
Christian Fekete Posted July 29, 2017 Share Posted July 29, 2017 On 6/13/2017 at 4:26 PM, JimW said: A little snippet of the rendering presentation I'm working on for the Summit. Jim, I can't wait, that looks amazing, Qu: Would you please address the lighting setup as part of the overall production drawing process. In other words, what do you do with your lighting setup for all the other viewports, do you turn the lights off? the light layer, create them in another file? create a basic rendeworks openGL and how do lights affect this rendering. Am I making this overly complicated? Thank you Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted July 29, 2017 Author Vectorworks, Inc Employee Share Posted July 29, 2017 8 minutes ago, Christian Fekete said: Would you please address the lighting setup as part of the overall production drawing process. In other words, what do you do with your lighting setup for all the other viewports, do you turn the lights off? the light layer, create them in another file? create a basic rendeworks openGL and how do lights affect this rendering. Am I making this overly complicated? I may not understand your question, no. Depending on what part I'm working on, I may do it differently. Though to test my light angles and shadows I often turn off all but the lights im focusing on so that I can see them accurately in OpenGL. In these sample renders, theres just one light so its no issue. For something like a home interior (which will be a demo case for a large part of my presentation) I usually leave all the lights on for renderings so that it's more accurate even though it takes longer. Quote Link to comment
Christian Fekete Posted July 29, 2017 Share Posted July 29, 2017 That was a quick answer, thank you Jim. My question had to do with whether or not having all these lights on at all time in the model would affect the efficiency of the modeling development process and if so, what would be the best way to handle those. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted July 29, 2017 Author Vectorworks, Inc Employee Share Posted July 29, 2017 2 hours ago, Christian Fekete said: That was a quick answer, thank you Jim. My question had to do with whether or not having all these lights on at all time in the model would affect the efficiency of the modeling development process and if so, what would be the best way to handle those. Having the lights all on at the same time will increase rendering time overall, yes. If you have any scenes where their respective lights are not intended to interact (Like rendering the downstairs bathroom only, even though you have a kitchen a few rooms away with many lights in it), then turning off the lights in the opposite scene when rendering the other may save some time. GENERALLY if the light doesnt have a presence in the scene then it being on or off wouldn't matter, but thats very specific to what you have as a scene. For instance, a lot of the models I've been making are fully fleshed out buildings or sets of rooms, not separate files per room, so light control might factor into it. Quote Link to comment
ETUD Posted July 30, 2017 Share Posted July 30, 2017 I am ready to come there. Excited... Quote Link to comment
Christian Fekete Posted July 30, 2017 Share Posted July 30, 2017 (edited) Ambient lighting has to be on Edited July 30, 2017 by Christian Fekete forgot to put ambient lighting on Sorry Quote Link to comment
nikihoops Posted September 13, 2017 Share Posted September 13, 2017 On 10/01/2017 at 8:38 PM, Andrew Davies said: I want to go! Need a job in Baltimore to coincide. I was working in Chicago less than 2 weeks after the last one 😞😞😞 Or a UK Design Summit? UK design summit would be great Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 17, 2017 Author Vectorworks, Inc Employee Share Posted September 17, 2017 For those who aren't able to make it to this year's Summit, we’ll be streaming each keynote live on Facebook at 9am ET Tuesday and Wednesday! Tuesday 9/19: Our CEO, Dr. Biplab Sarkar, kicks off the event. Wednesday 9/20: Brad Cloepfil of Allied Works Architecture on ‘The Art of Making’ https://www.facebook.com/Vectorworks/ 1 Quote Link to comment
zoomer Posted September 17, 2017 Share Posted September 17, 2017 In case one has no time, will these also be available later on YouTube or VSS ? Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 17, 2017 Author Vectorworks, Inc Employee Share Posted September 17, 2017 10 minutes ago, zoomer said: In case one has no time, will these also be available later on YouTube or VSS ? Unsure! These are the only details I have at the moment. Quote Link to comment
zoomer Posted September 17, 2017 Share Posted September 17, 2017 Thanks Jim, so I know I should try to find some time ... Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 18, 2017 Author Vectorworks, Inc Employee Share Posted September 18, 2017 For the Facebook wary, there should also be a stream on our page:http://www.vectorworks.net/design-summit 1 Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 19, 2017 Author Vectorworks, Inc Employee Share Posted September 19, 2017 The time is almost nigh... Quote Link to comment
Markvl Posted September 22, 2017 Share Posted September 22, 2017 Great show, great time, great staff, great food. Great, great, great. Now it's back to work. Quote Link to comment
Jim Smith Posted September 23, 2017 Share Posted September 23, 2017 Very good event this year! Congrats to the entire team of folks who put the summit on. Not only is it worthwhile to get the up to date info on how VW has improved, but it's really great to meet other users in other fields. Quote Link to comment
Wesley Burrows Posted September 25, 2017 Share Posted September 25, 2017 I thoroughly enjoyed it! It was great getting to talk to the world famous@JimWat the Appreciation Dinner! When's next years? :-) Quote Link to comment
Markvl Posted September 26, 2017 Share Posted September 26, 2017 (edited) @Wesley BurrowsI was wondering when I'd see you on the Forum. It was a pleasure to meet you prior to the event. This is another thing I enjoy about the Summits; it is being able to meet random fellow users like Wes. Usually happens when you sit beside someone at a break-out session or standing at a booth listening to the presenter on a topic, function or product. Or at the bar at the hotel. Edited September 26, 2017 by Markvl 1 Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 26, 2017 Author Vectorworks, Inc Employee Share Posted September 26, 2017 All available files from the various Design Summit sessions can now be found here: If you encounter any issues with them, please let me know! Quote Link to comment
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