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Gobo rendering in 2017

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I'm trying to render gobo break ups thru lit fog and having some trouble.  The gobo shows up at the focus point, but I can can't get the fog to be broken up into beams as it would in real life.  I feel like I didn't have this problem in 2016.  Maybe I'm just mis-remembering?  I'm in VW 2017 w/ spotlight and renderworks.

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Add a check mark to the shadows option in the renderworks background under lit fog. That should sort you out.



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