Moto2 Posted November 12, 2016 Share Posted November 12, 2016 Take a look at the attached image. I took a photo of some tile and wanted to use it in this rendering. There has to be an obvious way to avoid the tiled look and offset the mapping. Looking for some pointers? Suggestions? Quote Link to comment
rDesign Posted November 12, 2016 Share Posted November 12, 2016 Take a look at these tutorials: Preparing Textures in Photoshop How to equalize Textures in Photoshop Fixing Lighting Irregulaties in Self-Tiling Maps 2 Quote Link to comment
Moto2 Posted November 12, 2016 Author Share Posted November 12, 2016 Yep found it and sorted it out. Probably should have looked first. Quote Link to comment
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