Katarina Posted November 11, 2016 Share Posted November 11, 2016 Hello, I am trying to render a 3D model in Vectorworks Spotlight, with graphics. I have added these graphics using import Image file (They are JPGS from PNG. It all looks fine, but when I render the model, some of the graphics are not changed, but some are completely enlarged, misplaced, or missing. Can anyone tell me why does this happen and how to fix this? Thank you Quote Link to comment
markdd Posted November 11, 2016 Share Posted November 11, 2016 Could you post some pictures or even the file so that we can see what's going on? Mark Quote Link to comment
Katarina Posted November 15, 2016 Author Share Posted November 15, 2016 Hi Mark, Thank you very much for your reply. Please see the 2 Pdfs attached. One is of the final quality renderworks view, and the other is the wireframe image. I have attached all the Graphics as PNGs, the same way and all of them are visible apart from the large image in the back. I have tried resaving them, making a new image and importing it in, and it still didn't show. I have no idea why or how this happened. wireframe model.pdf rendered image.pdf Quote Link to comment
markdd Posted November 15, 2016 Share Posted November 15, 2016 Clearly something weird is going on. It's very hard to determine without the file though. Could you post the file as well? Mark Quote Link to comment
Katarina Posted November 15, 2016 Author Share Posted November 15, 2016 unfortunately the file is too large to send - almost 100x larger than the total size allowed to send. may I send it to you another way? Quote Link to comment
Katarina Posted November 15, 2016 Author Share Posted November 15, 2016 I have noticed that it renders when it's flat, but when I rotate it, it doesn't render it. and the same thing happens. Do you know why this happens? Quote Link to comment
markdd Posted November 15, 2016 Share Posted November 15, 2016 How big is it? If its 500mb or more then maybe there lies the problem? From what you've shown me so far there seems little need for that kind of file size. How about copying and "pasting in place" the elements that concern you into a new file and uploading that. Mark Quote Link to comment
Katarina Posted November 15, 2016 Author Share Posted November 15, 2016 the wall itself is 87mb now. can I send to you using wetransfer? Quote Link to comment
Katarina Posted November 15, 2016 Author Share Posted November 15, 2016 the file is 580MB, how can I make the file smaller? Quote Link to comment
markdd Posted November 15, 2016 Share Posted November 15, 2016 (edited) You could try the menu command: Tools - Compress images, as I have a feeling your images may be the problem, but I have no idea what geometry you have outside the images you posted here. How about a dropbox link? Edited November 15, 2016 by markdd Quote Link to comment
Katarina Posted November 15, 2016 Author Share Posted November 15, 2016 we don't have a dropbox link. I have scaled down the model to 1:100, before it was 1:1, could this be the problem? Quote Link to comment
markdd Posted November 15, 2016 Share Posted November 15, 2016 No, I'm afraid not. Send a wetransfer link to me here markdoubleday@mac.com and I'll take a look when I have time today. Have you tried purging the document. This will remove any unused resources. You need to be careful though as you don't want to lose any resources that you think you may need later. Save a copy first and purge the copy to be on the safe side. Quote Link to comment
Katarina Posted November 15, 2016 Author Share Posted November 15, 2016 Noi, I havenm't tried that, how can you purge on vectorworks? Quote Link to comment
markdd Posted November 15, 2016 Share Posted November 15, 2016 Menu command. Tools - purge Quote Link to comment
bcd Posted November 15, 2016 Share Posted November 15, 2016 (edited) How do they respond in a rendered Viewport? Generally however I don't like using images in this way, and see them more as part of a 2d or pseudo 3d workflow. They don't respond well to light imo. I prefer to create Nurbs surfaces from the walls and apply an image based Texture. You can then control the placement & scaling of the texture using the Attribute Mapping Tool Edited November 15, 2016 by bcd Quote Link to comment
Katarina Posted November 15, 2016 Author Share Posted November 15, 2016 Thank you very much for your email and your time. I greatly appreciate it! Quote Link to comment
Katarina Posted November 15, 2016 Author Share Posted November 15, 2016 The graphic is not there, but the white wall - extruded shape, is shown. How can I create Nurbs surfaces and apply an image correctly to scale? Quote Link to comment
bcd Posted November 15, 2016 Share Posted November 15, 2016 To create the Nurbs Surface: Move it off the wall a smidge Draw a rectangle on the face of the wall. Model>3d Power Pack>Create Surface From Curves You can then either create a texture and apply it to this surface, or apply any texture to it and then apply a Decal. (probably the best in this case if you're new to Renderworks) Apply any texture: With the Nurbs Surface selected in the OIP > Render Tab > Pick any texture In the OIP Render Tab > Add Decal Use the Attribute Mapping Tool to realign, reposition & rescale the Decal. Note: The decal will not display in OpenGL renderings. You need to use minimum Fast Renderworks to view it. 1 Quote Link to comment
Katarina Posted November 15, 2016 Author Share Posted November 15, 2016 Thank youu very much! I'll try it out, and let you know how it went. Quote Link to comment
Katarina Posted November 15, 2016 Author Share Posted November 15, 2016 Markdd Thank you very much, I'll try it out. Quote Link to comment
markdd Posted November 17, 2016 Share Posted November 17, 2016 I'm afraid that the file you have sent me is taking an age to open on my laptop due to the size which (unless there is a huge amount of geometry elsewhere in the file) is excessive. What I have noticed is that there are many image resources that are externally referenced. I could be completely wrong, but this may be the reason for your problems with rendering the files as you wish. My advice is to delete the references and load the referenced png images into the file itself. Mark Quote Link to comment
Katarina Posted December 9, 2016 Author Share Posted December 9, 2016 Thank you very much. Yes, all the images are imported as graphics. I will try to figure out how to import graphics to scale. Quote Link to comment
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