SharonP Posted November 7, 2016 Share Posted November 7, 2016 I have extruded a gutter shape and wish to join two pieces together at right angles to each other - like filleting two lines in 2D. I have tried the add/subtract/intersect solids from in the model menu, but they all remove parts I want to retain. What I want to end up with is an L shape, with the gutter joining nicely in the corner- each part should end up with a 45° angle at the end. Can someone please tell me what I am doing wrong - it should be so simple! Cheers Sharon Quote Link to comment
CipesDesign Posted November 7, 2016 Share Posted November 7, 2016 The best way to do this sort of shape (gutters, crown molding, many others) is by the the Extrude Along Path command. Look for it in the Help files, then post back if you need more info or guidance. Quote Link to comment
Jonathan Pickup Posted November 7, 2016 Share Posted November 7, 2016 I do what Peter does, extrude along path. I use a solid polygon for the profile, then shell solid to cut out the inside of the gutter. This is an image from one of my manuals. 1 Quote Link to comment
Guest Wes Gardner Posted November 7, 2016 Share Posted November 7, 2016 Yep, extrude along path is your friend. Quote Link to comment
Markvl Posted November 7, 2016 Share Posted November 7, 2016 @Alan Woodwellwill pipe in too I'm sure. He's got a great Marionette answer for the gutter. Check out his posts under the Marionette Resources section of the Forum. Quote Link to comment
cberg Posted November 7, 2016 Share Posted November 7, 2016 (edited) For a completely contrarian view of gutters. I use the framing member tool (or the structural member tool, if you are in VW 2017) and create a custom profile symbol in the shape you want your gutter. Using the beginning and ending miters, you can join at 45 degrees. Or whatever degree you want The nice thing about using the framing member tool is that the gutter unit stretches. and saves me from the hassle of fussing around with model extrudes ; it looks good in plan (since it is a parametric object); and you can slope the gutter using the pitch function. Edited November 7, 2016 by cberg grammar... 3 Quote Link to comment
Jonathan Pickup Posted November 7, 2016 Share Posted November 7, 2016 The framing member leaves open ends on the gutters... Quote Link to comment
Markvl Posted November 7, 2016 Share Posted November 7, 2016 Interesting tip @cberg. I'll have to try it out. Quote Link to comment
cberg Posted November 7, 2016 Share Posted November 7, 2016 1 hour ago, Jonathan Pickup said: The framing member leaves open ends on the gutters... With the framing member approach, there are indeed open ends on the ends of the gutters. However you can make a small extrude as a cap and move/copy/rotate it where you need it. To me this approach is far more quick and easy. And if for some reason, your gutter profile changes, all you have to do is edit the profile symbol and everything updates. (Except of course the end cap) Some day there might be an actual gutter tool that replaces all this, but until then... there are many paths to the gutter. :-) 1 Quote Link to comment
AlanW Posted November 7, 2016 Share Posted November 7, 2016 (edited) @cbergAlways keen to learn new ways. So what is the process for the framing method you use? The structural member end caps can be solve by using a solid profile and then shell solid. Make sure you can see all the gutter in your window as when I did it first it shelled only the section in screen but did the rest but left a cap. Like this option. Framing members could also be handled this way, haven't tried it yet. Throw more ideas out here it really helps others, If you have trick you think is good share it. Thanks Gutters by Struct tool.vwx Edited November 7, 2016 by Alan Woodwell Quote Link to comment
cberg Posted November 7, 2016 Share Posted November 7, 2016 1. First make your gutter section. Make sure it is a closed polygon. When it is the shape you want it to be, save it as a symbol. 2. Then under the detailing palette, select the framing member tool. Under type select Custom Profile. Then select the gutter profile symbol. Under 2D display, you want to select "Width". That way it shows a generic plan view that you can adjust color fill and line weight. You can adjust miters at the corner. You can set the Z axis. You can adjust the pitch of the gutter. I've included a file in VW 2016 for you to play with. In plan, you can stretch the framing member like any other object. Gutter File v2016.vwx 2 Quote Link to comment
SharonP Posted November 7, 2016 Author Share Posted November 7, 2016 Wow! Thanks everyone - who knew there would be so many ways to do something this straightforward! Quote Link to comment
AlanW Posted November 8, 2016 Share Posted November 8, 2016 (edited) Can you only draw a straight line with the framing member tool?? Couldn't find a way to draw the polygon around the roof in one go. You can shell Solid to get the end caps. Edited November 8, 2016 by Alan Woodwell Quote Link to comment
cberg Posted November 8, 2016 Share Posted November 8, 2016 Thanks Alan, The shell tool trick is interesting, although harder to edit once executed, unless there is a trick to editing a shell. For whatever reason, I always find myself tweaking the gutters and roofs. As for making a framing member using a polygon, I don't think that is possible, or at least I haven't figured it out. You do wind up with a lot of little segments, depending on the complexity of the roof form. Quote Link to comment
CipesDesign Posted November 8, 2016 Share Posted November 8, 2016 Shell is cool, but not really needed for this task. Simply use an open poly then extrude along path. Gutter is already "hollow" and only needs end caps. Start with the same poly, close it and extrude to 1/16". Place at ends (and Group with gutters if desired). Quote Link to comment
AlanW Posted November 8, 2016 Share Posted November 8, 2016 Yes agree, there appears no going back once you Shell. Adding the ends is no biggie as that is the process we also use. Unless using the Marionette gutter. To see how they work see video. Gutter_001.vwx Quote Link to comment
Matt Overton Posted November 8, 2016 Share Posted November 8, 2016 If only framing members had end caps? Quote Link to comment
Guest Wes Gardner Posted November 9, 2016 Share Posted November 9, 2016 (edited) Hi All, To clarify, I don't think the framing member tool is path based. Therefore, you'll need to do miters at the corners (which it CAN do fairly elegantly). I'm still going with EAP and popping on end caps as required. Wes Edited November 9, 2016 by Wes Gardner Quote Link to comment
zoomer Posted November 9, 2016 Share Posted November 9, 2016 I like the structural members idea. Parametric, you can adjust slopes, you have proper auto joining, profile choice, (and end caps ?) Quote Link to comment
bcd Posted November 9, 2016 Share Posted November 9, 2016 ... a hybrid approach, Use the Structural Member Tool with a full fill profile and when you're ready to burn ->Shell Quote Link to comment
jmhanby Posted December 2, 2022 Share Posted December 2, 2022 It's 2022. Are we still having to do gutter this way? 1 Quote Link to comment
Matt Overton Posted December 7, 2022 Share Posted December 7, 2022 On 11/10/2016 at 12:44 AM, Wes Gardner said: Hi All, To clarify, I don't think the framing member tool is path based. Therefore, you'll need to do miters at the corners (which it CAN do fairly elegantly). I'm still going with EAP and popping on end caps as required. Wes Thanks to the bump on this post it reminds me to ask. Why doesn't the Structural member tool have a path based counterpart? Wouldn't it just be the Handrail based base counterpart but with structural members. Would be useful in many situations so would end caps for that matter for adding bolting or nailing plates to the members. well and end caps on gutter. Quote Link to comment
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