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Textures on solid additions?

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What have you tried so far? It should be like any other object in that you should be able to go to the Render tab of the Object Info Palette and assign a texture there.


One problem could be that you might have assigned No Fill to either the solid addition or to the objects that you added. That would keep a texture from showing.


Does it not work in both OpenGL and Renderworks?

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Another thing to check is to make sure you don't have two duplicates of the exact same Solid Addition on top of each other. In that case the one you're applying the texture to might be obscured by the other one.

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