halfcoupler Posted October 10, 2016 Share Posted October 10, 2016 Has anyone ever tried this: ( VW 2017 ) - open a sheet layher - go to resource manager - right click on a symbol, edit 3D component => move 3D and other 3D operations do not work as long as the "underlaying" layer is not a design layer. I'm not shure, but I think previevious versions did not have this behaviour. Opening a symbol in 3D edit mode should work in 3D edit mode, independant on what type of layer was previously opened. Bug or feature... ? Quote Link to comment
Kevin McAllister Posted October 10, 2016 Share Posted October 10, 2016 There are definitely limitations when editing a symbol from the Resource Manager while a Sheet Layer is active. I've bug submitted many of these (eg. you can't choose any views from the view dropdown menu in the mode bar). I would say BAD or Broken as Designed. Kevin Quote Link to comment
markdd Posted October 10, 2016 Share Posted October 10, 2016 It basically doesn't function at all well. Nothing much to add here other than you are not the only one to find the issue one of those odd bits of functionality that don't really work. Best avoid. It's a pity though as I can't believe it is that hard to sort out. I guess it's all about priorities for VW Quote Link to comment
Andy Broomell Posted October 10, 2016 Share Posted October 10, 2016 It's been this way for at least a few versions, if not always. I agree it shouldn't matter if you're on a Sheet Layer before you edit a 3D Component. I've run into this a few times, and would also say Broken As Designed. Quote Link to comment
Markvl Posted October 11, 2016 Share Posted October 11, 2016 I can confirm as well. Every once in a while I'll forget and attempt to edit a 3D symbol while in sheet layers and find I don't have the options I do have when in design layers. WISHLIST. Quote Link to comment
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