Just like we can cancel a render - we should be able to abort any command. Occasionally you accidently or on purpose start something that is way too complicated - and it would be good to be able to cancel out of it - essentially a preemptive undo.
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Tom Klaber
Just like we can cancel a render - we should be able to abort any command. Occasionally you accidently or on purpose start something that is way too complicated - and it would be good to be able to cancel out of it - essentially a preemptive undo.
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