Christian Fekete Posted October 5, 2016 Share Posted October 5, 2016 (edited) Here is an elevation of a beam pocket drawn with a window opening in the wall. As you can see the floor plan shows the opening and the beam, how can I avoid that. I suspect I am not doing that the right way. Could anyone help me out on how to do that the proper way. Note that I tried to do that with a wall recess but I end up with an exterior wall flange on the right side of the opening. Is there a way to limit the height of the section for the floor plan? Any help is much appreciated, Thank you all Edited October 5, 2016 by Christian Fekete rewrite the question Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted October 6, 2016 Vectorworks, Inc Employee Share Posted October 6, 2016 Try selecting the window and setting the Break (near the top of the Obj Info palette) to "No Break". This option will still show the outline of the opening in plan views but the wall will continue through. Ideally, you'd have a way to dash the outline in plan views but I have not found a good way to do this. You can, however, place the window in a class that is turned off in plan views. The hole will still show up in 3D views. The downside to this is that you'll need to make the class visible in order to select and edit the window object. Or, there's option B: Create a symbol and insert it into the wall with "No Break". The symbol would have a simple rectangle (with a dashed line and no fill) in the 2D component, and an extrude in the 3D Wall Hole Component. See the attached file. Beam_Pocket_Option_B.vwx 1 Quote Link to comment
Christian Fekete Posted October 6, 2016 Author Share Posted October 6, 2016 (edited) Option B is BRILLIANT, I did not know that you could do such a symbol, very useful. thank you very much. I never used the 3D Wall Hole Component edit option, could you explain what the intent of this tool is? Edited October 6, 2016 by Christian Fekete rewrite the question Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted October 6, 2016 Vectorworks, Inc Employee Share Posted October 6, 2016 (edited) No problem! The 3D Wall Hole Component lets you override the default 3D Wall hole VW gives symbols. When no wall hole component is present, wall holes will cut the hole based on the 3D geometry. This is often enough but can sometimes not give desired results. The hole profile is generated as if you placed a rubber band around the 3D geometry (looking at the face of the wall). This causes problems when you have shapes like an extruded "L" because the "rubber banded" hole will not fill in between the top and bottom right of the shape. The wall hole component let's you get around the problem by inserting 3D geometry that will subtract from the wall. Keep in mind that this geometry will subtract from the wall meaning it can be any complex shape and only the shape will be removed. The example below shows the hole cut geometry located so that it only cuts through the brick component of the wall making a niche. Edited October 6, 2016 by Matt Panzer Quote Link to comment
Christian Fekete Posted October 6, 2016 Author Share Posted October 6, 2016 Here it is after a few hours (before I figured out the hole in the wall and the symbol thingy... a storefront symbol in a brick wall. Now the challenge is to show the floor plan without the beam... Any suggestions? and show the "curtain wall door" with a handle, is this possible? storefront in brick wall.vwx Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted October 7, 2016 Vectorworks, Inc Employee Share Posted October 7, 2016 Christian, I made a few changes to get what you needed. But first: I noticed that the design layer scale is set to 1:1. While some VW users do this, I find it best to set it to a scale you plan to use for the typical floor plan. Usually 1/4" = 1' (imperial) or 1:50 (metric). This give you more WYSIWYG graphics as you work on the plan. I changed the design layer scale in the attached file. Keep in mind that the scale is not changing the model but only how it's displayed. This allows the line weights and line styles and other graphics to show as it would be printed at that scale. This is what else I did to the file: 1. created a new "Structural-Beam" class and gave it a dash-dot line style 2. Placed the Structural Member object in the Structural-Beam class 3. Selected the Structural Member and edited its 2D Appearance settings (via the Setting button in the Obj info palette) as shown in the attached screenshot. This gave the beam a dash-dot line for the centerline of the beam (see screenshot). 4. I then edited the storefront symbol, selected the entry door, and clicked the Settings button in the Obj Info palette. 5. In the Hardware pane of the dialog, I chose the handle for the door (see screenshot). storefront_in_brick_wall-02.vwx 1 Quote Link to comment
Christian Fekete Posted October 7, 2016 Author Share Posted October 7, 2016 Thanks Michael, the reason why the scale was 1:1 is that I copied the wall from my drawing at scale 1:48 to a new file where I did not make the change but thank you for this anyway, always good to recap essentials. as far as the rest is concerned, it all looks good and will implement as suggested. Again, thank you for your follow up, it really helped me figure this out and I realize now that I learned a great deal going through this exercise. I hope you have a great weekend. Best Regards Christian Fekete Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted October 7, 2016 Vectorworks, Inc Employee Share Posted October 7, 2016 I thought that might be the reason for the 1:1 scale, but I though I'd explain all that in case. ;-) No problem for the help. I'm glad it was helpful! You have a good weekend as well. Best, Matt Quote Link to comment
AlanW Posted October 7, 2016 Share Posted October 7, 2016 (edited) Hi, Been following this along with interest as it's a nice setup and looks good in final result. Just a question, in my top plan view there is a section of the wall missing but roll it over in open GL it fills in??? MM Closed and re-opend file an all appears ok now. Edited October 7, 2016 by Alan Woodwell Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted October 10, 2016 Vectorworks, Inc Employee Share Posted October 10, 2016 Hi Alan, Interesting. I have not seen that in the file. However, I just noticed the wall breaks at the ends of the beam instead of at the end of the storefront frame. Christian, I'm not sure if you fixed this, but it can be fixed by placing two loci (in the symbol definition) to define the ends of the wall break. In this case, you should have the loci located where the wall should meet the storefront. Quote Link to comment
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