steebeebo Posted September 21, 2016 Share Posted September 21, 2016 (edited) I modeled in 3d and now trying to get 2d views. The line weight doesn't look so great. Is there anything I'm missing? or do I re-draw in sheet layer? Thanks. Edited September 21, 2016 by steebeebo Quote Link to comment
0 steebeebo Posted September 21, 2016 Author Share Posted September 21, 2016 I did some overrides on layers. Drawing looking much better. Quote Link to comment
0 zoomer Posted September 21, 2016 Share Posted September 21, 2016 Yes, first you can control everything in 3d, Default 3D or 3D Plugin Objects by classes to set suitable stroke weights, fills, materials, ... in general, second you will want to override Classes in Viewports to finally tweak the appearance for the Viewports special needs. Quote Link to comment
0 P Retondo Posted September 24, 2016 Share Posted September 24, 2016 Steebeebo, after years of wishing there could be an easier way, our standard procedure is to convert 3d objects to lines, then using a combination of drawing over the lines, composing certain lines into polylines, and creating polygons using lasso and bucket modes, basically recreate the drawing in 2d over the geometry derived from 3d. For me its the only way to get a classic heirachy of lineweights, distinguishing between objects seen in profile (a silhouette that can involve multiple objects), secondary objects seen in profile, corners of objects, and corners + other minor lines. Quote Link to comment
0 AlanW Posted September 24, 2016 Share Posted September 24, 2016 Hi, I never recreate the 3D with 2D over anymore. All my 2D representations comes from the 3D model (well most). If you draw on classes you can change them in the viewport to be what ever you want. See attached. Untitled1.vwx Quote Link to comment
Question
steebeebo
I modeled in 3d and now trying to get 2d views. The line weight doesn't look so great.
Is there anything I'm missing? or do I re-draw in sheet layer?
Thanks.
Link to comment
4 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.