Johan de Groot • LYVR Posted September 14, 2016 Share Posted September 14, 2016 Anybody this same issue? Works on mac in browser (yes, with textures!) but not on iphone. 1 Quote Link to comment
0 jazzyjustinh@yahoo.com Posted September 14, 2016 Share Posted September 14, 2016 3 hours ago, Johan de Groot • LYVR said: Anybody this same issue? Works on mac in browser (yes, with textures!) but not on iphone. I am having the same issue. If I export in the lowest quality and take off almost all of my layers it works on mobile. But I need all the layers. Help!? Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted September 14, 2016 Vectorworks, Inc Employee Share Posted September 14, 2016 3 hours ago, Johan de Groot • LYVR said: Anybody this same issue? Works on mac in browser (yes, with textures!) but not on iphone. If you put a few spheres in a test file and export that, does it still not load? Or was this test just with a more fleshed out file? Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted September 14, 2016 Vectorworks, Inc Employee Share Posted September 14, 2016 Just now, jazzyjustinh@yahoo.com said: I am having the same issue. If I export in the lowest quality and take off almost all of my layers it works on mobile. But I need all the layers. Help!? There is a limit on how much a mobile browser can show, the desktop browser will show a lot more. We are hard limited by the browsers allocated memory and on mobile devices that can be quite small. There is an explanation of this here:http://kbase.vectorworks.net/questions/1451/WebView+-+Best+Practices+and+Known+Issues Quote Link to comment
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Johan de Groot • LYVR
Anybody this same issue? Works on mac in browser (yes, with textures!) but not on iphone.
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