Josh NZ Posted September 13, 2016 Share Posted September 13, 2016 (edited) I have a series of elevations for a single storey building. For some reason they are taking a really long time to render. Similar projects normally take under a minute sometimes as fast as 10 seconds to update. This current one is at 7 minutes and still going. Is there a way to find out what is slowing it down? Edited September 13, 2016 by Josh NZ Quote Link to comment
twk Posted September 13, 2016 Share Posted September 13, 2016 You may want to check the DPI setting of your Sheet 100-150 works for 1:50 scales @ A3 for us. Any other print size higher (A2-A0) we tend to go to 300dpi which increases render times. HTH Quote Link to comment
Josh NZ Posted September 13, 2016 Author Share Posted September 13, 2016 Yeah I thought that may have been it, but when I checked it's only at 72. Quote Link to comment
twk Posted September 13, 2016 Share Posted September 13, 2016 Hmm.. there are 2 render 'teapots' shown in your screen shot? Are there more viewports on this sheet? Quote Link to comment
Josh NZ Posted September 13, 2016 Author Share Posted September 13, 2016 There are 5 others. Have only selected the one VP to update. When I cancel the updated on the one VP both teapots disappear. Quote Link to comment
rDesign Posted September 13, 2016 Share Posted September 13, 2016 It looks like it's been rendering 'Edges' for 7m42s - that's a really long time for edges. It shouldn't take that long. Have you tried quitting Vw and restarting your computer ? Quote Link to comment
zoomer Posted September 13, 2016 Share Posted September 13, 2016 (edited) Any special rendering settings or materials ? As I see the teapot I think a RW Style. Edit : oh I see the edge calculation happening. Do you have any hidden line or edge settings activated at all ? Edited September 13, 2016 by zoomer Quote Link to comment
Josh NZ Posted September 13, 2016 Author Share Posted September 13, 2016 Yeah have been experiencing it for over a week, have shutdown and restarted numerous times in this period. Ive tried things like turning off surface hatches but havent noticed a difference. Quote Link to comment
twk Posted September 13, 2016 Share Posted September 13, 2016 Yea.. not sure what else would cause it. The Ol' restart vectorworks could work. Come to think of it... Vectorwork's should have a Restart Vectorworks option in its menu.. Quote Link to comment
twk Posted September 13, 2016 Share Posted September 13, 2016 - could check for number of light sources in the Visualization Pallette? Quote Link to comment
rDesign Posted September 13, 2016 Share Posted September 13, 2016 See this post from @JimWabout 'Edges': Renderworks 2016 "Edges" problem 1 Quote Link to comment
Josh NZ Posted September 13, 2016 Author Share Posted September 13, 2016 Thanks for all the help guys. I have been able to isolate it down to one layer. There are 4 shown in the earlier image (site, floor, walls, roof). I have made 4 VPs, each showing only one of these layers. The roof, floor and site update within seconds, the layer with the walls seems to be the culprit. Will see if I can isolate the class / object that is cauaing it and submit. Thanks again. Quote Link to comment
Josh NZ Posted September 13, 2016 Author Share Posted September 13, 2016 I was able to narrow it down to walls. Have about 4 wall classes (new, existing, type 1 and type 2). With just one of those classes on (approx 5 walls), the render was really slow. Quote Link to comment
rDesign Posted September 13, 2016 Share Posted September 13, 2016 With the offending wall class turned on, does it seem like the render progress bar is proceeding normally until it gets to the 'Edges' stage? Quote Link to comment
Josh NZ Posted September 13, 2016 Author Share Posted September 13, 2016 (edited) Yeah just ran it again. Pre-render ~1seconds. Render ~5 seconds Edges 1m47s Edited September 13, 2016 by Josh NZ alter Quote Link to comment
AlanW Posted September 13, 2016 Share Posted September 13, 2016 When you are rendering viewports you don't have "Update visible out of date viewports prior to exporting" do you?? if you do you will have to wait until all the other viewports on the sheet are rendered. (Bottom left of Export Dialogue Box) Quote Link to comment
zoomer Posted September 13, 2016 Share Posted September 13, 2016 8 hours ago, Josh NZ said: I was able to narrow it down to walls. Have about 4 wall classes (new, existing, type 1 and type 2). With just one of those classes on (approx 5 walls), the render was really slow. I think that could help the developers to track that strange behavior down, if you send them your file and observations. 1 Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.