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Open GL Glitch


penn

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What is exactly the problem ?
The pink overlay in the images ?

If the images a created by a true RW Material (?) I would avoid using any transparency.
(Or maybe even reflexion)
If the images are some kind of 2D planes, (don't know how that works), make sure they
don't sit coplanar on the 3D Geometry by pulling these about 1 mm in front of the other
geometry.
Maybe the image textures have an alpha channel that is used ?
Or a graphic card driver problem ?
(Which OS and VW version do you use)

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