AlanW Posted August 18, 2016 Share Posted August 18, 2016 Hi, When I convert to an object node the walls have no height. Any ideas on this thanks. Quote Link to comment
Marionette Maven Marissa Farrell Posted August 18, 2016 Marionette Maven Share Posted August 18, 2016 If I had to guess, it would be because somewhere the connection with "Top of Structure" for your wall style and the generated objects are missing each other. Since the wall style depends the top of a structure, and it's apparently not picking up on that within the Marionette object, the height of the walls isn't being set appropriately. I'll look into it. There may be a sneaky workaround. Quote Link to comment
AlanW Posted August 18, 2016 Author Share Posted August 18, 2016 There is a node Set Wall Overall Heights but haven't got it to read the Storeys yet. Tried a String noting the Storey and top bound, tried a Number, I am missing something. No work around, I should be able to do it with the Nodes, There is one there I just am not feeding it the right information yet I am sure. Quote Link to comment
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