Bazza! Posted August 15, 2016 Share Posted August 15, 2016 (edited) No matter what render setting I choose renderworks now produces the same quality medium GL render setting and I can't understand why even when using custom renderworks at a high setting Edited August 15, 2016 by Bazza! Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted August 15, 2016 Vectorworks, Inc Employee Share Posted August 15, 2016 After restarting Vectorworks, does the same thing occur? If so, post a screenshot or two showing what you mean, please. Quote Link to comment
Bazza! Posted August 16, 2016 Author Share Posted August 16, 2016 Hi Jim - after quitting and re opening the program it did go back as normal - I suppose if it happens again I'll have to do the same thing. By the way the grass render which is a welcomed addition is certainly a ram hungry beast - I foolishly tried to render a large area with this texture incorporated into an already detailed outside environment and after many many many hours I called it a day - infact it was actually two days. So in future I shall revert to using it in small amounts. Thanks again for your advice. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted August 16, 2016 Vectorworks, Inc Employee Share Posted August 16, 2016 It is EXTREMELY resource intensive. Even more so than heavy Blur shading. Generally I recommend that it be used on grassy areas right near the camera/viewpoint, and that other methods (or simply just a flat grass texture) be used for grass further from the viewer. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.