Ozzie Posted August 8, 2016 Share Posted August 8, 2016 Have a look at this http://screencast-o-matic.com/watch/cDjjQOidGP 2 Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted September 6, 2016 Vectorworks, Inc Employee Share Posted September 6, 2016 Agreed. This is exactly how this should work. I suspect the reason it wasn't the same dialog or tab was because one existed before the other, and they were implemented by two separate engineers. Request submitted. Very often I have found the reason that UI elements aren't combined was simply because engineers or engineering teams did not want to step on each others toes. Which, while very polite, leads to very obviously under-thought interfaces, we're working on that quite a bit. My role is a part of it but we are also assigning overall engineering managers for each of the various products so they can look at the larger picture and avoid extra clicks like we have here. 1 Quote Link to comment
0 zoomer Posted August 8, 2016 Share Posted August 8, 2016 I would say your idea would be a nice UI improvement. Quote Link to comment
0 Benson Shaw Posted August 9, 2016 Share Posted August 9, 2016 (edited) +1 Don't know about "possible", but single window with tabs to access viewport layer & class is for sure not a "stupid" idea. -B Edited August 9, 2016 by Benson Shaw Quote Link to comment
0 Ozzie Posted August 9, 2016 Author Share Posted August 9, 2016 Thanks all I thought it was almost obvious and wondered why it had not been picked up before hence the "stupid" remark Quote Link to comment
0 Ozzie Posted August 9, 2016 Author Share Posted August 9, 2016 Thanks all I thought it was almost obvious and wondered why it had not been picked up before hence the "stupid" remark Quote Link to comment
0 RickR Posted August 12, 2016 Share Posted August 12, 2016 There is a concept in User Interface design generally called 'consistency' Quote Link to comment
0 rDesign Posted August 12, 2016 Share Posted August 12, 2016 +1 I think your idea is very good - it should have been done this way in the first place. There is a concept in User Interface design generally called 'consistency' ^^^^ This comment made me laugh out loud.^^^^ I think there should be a Vectorworks 'User Interface Guru' whose job is to go through the entire UI / UX and find things like this - and say "Why do we have two dialogue boxes when we could just have one?" Quote Link to comment
0 Kevin McAllister Posted August 12, 2016 Share Posted August 12, 2016 I think there should be a Vectorworks 'User Interface Guru' whose job is to go through the entire UI / UX and find things like this - and say "Why do we have two dialogue boxes when we could just have one?" Yes, please. +1 Kevin Quote Link to comment
0 zoomer Posted August 12, 2016 Share Posted August 12, 2016 (edited) +100000000000000000000000 Edited August 12, 2016 by zoomer Quote Link to comment
0 Art V Posted September 5, 2016 Share Posted September 5, 2016 +1 And while they are working on it (if they are going to) maybe the navigation palette could be used as well to turn layers off/on for a selected viewport? That way you'd also have that tabs for layers and classes with the benefit that the navigation palette can be vertically resized for easier navigation is you have lots of layers and classes. A drop-down menu in the OIP would be a bit cumbersome in such a situation. Quote Link to comment
0 Matt Overton Posted September 6, 2016 Share Posted September 6, 2016 I sure hope this is possible and it's not at all stupid. While tweaking this it sure would be nice if we didn't need to go out of annotation space to alter the class/layer set up of a viewport. ie Show the Object Info of the container when nothing is selected in a container edit mode. Quote Link to comment
0 Markvl Posted September 6, 2016 Share Posted September 6, 2016 +1 Far from stupid. Almost genius really! Quote Link to comment
0 J. Wallace Posted September 6, 2016 Share Posted September 6, 2016 Great idea... Quote Link to comment
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Ozzie
Have a look at this
http://screencast-o-matic.com/watch/cDjjQOidGP
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